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The answer is that I need to use fclose, not close. So: do { fclose(stdout_file) fclose(stdin_file) try stdout_pipe.fileHandleForWriting.close() try stdin_pipe.fileHandleForReading.close() try stdout_pipe.fileHandleForReading.close() try stdin_pipe.fileHandleForWriting.close() }
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I can confirm I have the same issue for two of my apps. I also contacted Apple Support.
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Update: I was able to make it work by uploading the build using an earlier version of Xcode. You can access earlier versions of Xcode here: https://developer.apple.com/download/all/ It works for me with Xcode 12.1, it doesn't work with Xcode 14.2, I'll let you try with the intermediate versions.
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It is not a very common issue, so it's hard to infer things from a small sample size. But, from what I understand: if it happens, it happens immediately after installation, for the first command. rebooting does not help. re-installing usually helps, but not always. some users report that re-opening the app after a few days fixed the issue.
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It is, yes. It's named a-Shell and it weighs around 1.2 GB once expanded.
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One user has reported that the issue solved itself without action (which confirms it's a "weird bug", as you said). Another user has experienced the issue and managed to generate a sysdiagnose log (256 MB). What is the next step for me? Should I file an official bug report? For orders of magnitude, I've had 5 different users reporting this issue over the past month for 10,000 installs. Assuming only one out of 10 users affected takes the time to raise a complaint (it's a free app), it happens roughly once every 200 installs.
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I've received feedback from several users that their devices were never jailbroken. So the next question is: how can they produce a useful diagnosis?
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Thanks a lot for the feedback. I'll ask the question. In case it's the latter, how do they "get a sysdiagnose log from the user"?
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Oh, sorry, it's on iOS. I have reports of the issue occuring on iOS 15.7, 16 and 16.1. Re-installing the app usually fixes the problem.
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Here is what it looks like after around 5 hours.
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Hi, I have the same symptoms: the app crashes immediately on all devices running iOS 14. I have tried everything recommended in this thread (disabling bitcode, adding libswift_Concurrency, adding "-Wl,-weak-lswift_Concurrency -Wl,-rpath,/usr/lib/swift" to "other linker flags"...) but it still crashes.
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I have the same error too.